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Gloomwood is stealthy Victoriana incarnate – and it’s already super good

Gloomwood is stealthy Victoriana incarnate – and it’s already super good

Gloomwood came alive for me when I got outside. This is immersive-sim-ish territory, everything tilted towards horror and stealth. Navigating the lovingly rendered PS1 era visuals, which do help a great deal to make ordinary objects singular and creepy, I awake at the bottom of a pit with nothing but a mysterious ally, taunting me through a nearby grate before offering me a magic ring. The ring allows me to tell when I’m hidden in shadow, and once it’s on my hand and the grate has been opened, I start to realise how useful it’s going to be.

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